Who knew it would take so long for them to get approved? Apparently the NA PlayStation Store is run by former DMV employees. Which explains a lot, actually.
Both games from FuturLab, Vita-native updates of their excellent Minis (Velocity and Coconut Dodge), will be hitting North America on July 9th.

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While both games from FuturLab have been released in Europe, I believe (Velocity Ultra, at least), they have yet to pass certification in North America. Who knew porting Minis to the Vita would be so complicated?
(hat tip to jwk94 of NeoGAF)

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Apparently the holdup for the North American version of Velocity Ultra, FuturLab’s upgraded Vita version of their Mini Velocity, was a handful of bugs that Sony EU didn’t find or, at least, didn’t care about (since they seem to just involve Trophies). Well, those bugs have now been fixed in a patch for the EU [...]

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I usually don’t think much of video game soundtracks, but Velocity had a great one, and presumably its Vita successor, Velocity Ultra (released this week in Europe, probably next week in NA), has a great one as well. You can now buy it at a variety of online music stores.

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While much of the focus is on FuturLab’s upcoming Velocity HD, releasing soon (perhaps even this week in Europe), Coconut Dodge, their first game, is also receiving an upgrade for the Vita. It has a less mysterious release dateā€”June 5th, at least in Europe.

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Velocity is easily one of the top ten Minis released, probably in the top five, and as you probably know, it’s getting an enhanced port on the Vita, due May 15th.
Hopefully it’s a trend we will see more of. There were a lot of great games that were overlooked simply because they were Minis.
(hat tip [...]

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