store-update

There are four new PlayStation Mobile games in the Store this week.

Chaos Rings is a very popular mobile RPG.

Attack of the Mutants is an arcade shooter.

fishFishFISH is a puzzler.

Roll in the Hole is a roller-platformer!

PlayStation Mobile

  • Chaos Rings ($7.99, £6.49)
  • Attack of the Mutants ($0.49, £0.40)
  • fishFishFISH ($0.99, £0.79)
  • Roll in the Hole ($1.49)
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Chaos Rings did indeed come out today, for $7.99 ($1 less than they originally said), in the US Store at least. They don’t seem to have released a trailer specifically for it, but this is the Android trailer and should look similar. Only this should be playable with buttons on the Vita.

Wonderful, glorious buttons. I’ve started to really appreciate them after getting an Android tablet.

Update: They just released a PS Mobile specific trailer, though it seems to be in Japanese (albeit with English subtitles)

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MegablastTitle

I love old arcade shooters, having grown up in the heyday of the arcades. I don’t really like modern shooters, or shmups, as they are called. So whenever a new shooter comes out that is retro themed, I am interested, but somewhat skeptical. It’s very hard to mix new and old well. MegaBlast from Super Icon attempts to do this, and while they produced a competent game, it’s lacking something.

MegaBlast is a wave-based shooter, rather than a scrolling shooter. You control a ship down at the bottom of the screen (at least initially) and are confronted with a formation of enemies. You kill them all, then move onto the next formation. But rather than the enemies flying in, as in Galaga or Gyruss or the like, they just appear there after you have dealt with an upgrade screen.

Read the rest of  ”MegaBlast Review—Not Quite Like a Megaforce” »

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Horizon

Beyond the Horizon is our weekly look at games coming out sometime in the future. Perhaps this week? Perhaps next month? We don’t really know when they are due out (in many cases, neither does the developer), but we do know they are in the works.

Whole bunch of releases last week, including the return of Picbox, though iBomber is still overdue. Super Icon somewhat unexpectedly announced a whole host of Vita-native titles, including a sequel to their PS Mobile game Life of Pixel.

If we are missing any titles or information, let us know!

PlayStation Mobile

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Gamejam

This weekend (right now, I guess), Sony is holding a PS Mobile Game Jam, a competition where people must make a new game in a limited amount of time, in Japan.

They held a series of them in the West, culminating in games likes Hermit Crab in Space, Crumble, and Crystallon. Who knows what will come from this? Probably lots of games involving cats. You can follow the action (such as it is) on Twitter with #psmgamejam.

(photo from Megumi Kawamura’s Twitter, who seems to be covering the event. Or attending. It’s all in Japanese, so I have no idea.)

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1-600x250

There’s a thin line between genius and insanity, but VitaBounce! proves that the gap is actually wider than it is believed. VitaBounce! would have been a hit if it had been released on Newgrounds back in 2000 when the trend was Flash games made to weird out players. I prayed that this game was just an unpolished mess, but I fear that the developers, Havishamone Games, created this one in a conscious effort.

I myself like extremely random, off-the-rails, surrealistic humor. Animated shows like Aqua Teen Hunger Force, Sealab 2021, Harvey Birdman, Attorney at Law, to a lesser extent, Invader Zim, and to a much lesser extent, Adventure Time are full of those characteristics, and all of them I love a great deal. VitaBounce!’s developers are most likely channeling these shows, but they called the wrong gods, or did the wrong drugs.

Read the rest of  ”VitaBounce! Review—A Flash of 2000″ »

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