Dear PlayStation community and soon to be game designers, I’m excited to officially unveil a brand new project in which YOU will be designing a game that will be released on PlayStation Network later this year.We are working with a talented Swedish developer called The Bearded Ladies Consulting, who you may know as the creators of Landit Bandit, which is available from PlayStation Store now. They are currently working on an action platformer that will be released on the minis category of the Store and they want your help to design every aspect of it, from the design of the lead character to the storyline and the name.
Here’s how it will work:
Every Friday from now, for eight weeks, we will post a new challenge to the community on the official PlayStation forums.
The following Friday, the top 5-10 submissions will be presented in an open vote on The Bearded Ladies facebook page, which will last until Sunday. The winning submission will be included in the game and the creator will be credited in the game credits.
Now that you know how it all works and how to get involved, allow me to hand over to The Bearded Ladies for them to introduce the first challenge and offer a few insider tips. You can start adding your ideas right now on the official PlayStation forums by clicking one of the following links, depending on your language: English, French, Italian, German, Spanish, Dutch, Portuguese, Russian, Polish, Scandinavian languages.Week 1: The people need a HERO!
The first thing our game needs is a protagonist and story. This “hero” could be anything that fits a platformer (which historically is… anything!). A hero also needs some extraordinary circumstances in order to show of his or her heroics. So we would also like you to include a quest/setting that our protagonist will have to navigate. Try to include the following:
A graphical representation of the hero (don’t worry, it’s not an art contest, we will make him look great in the end).
An interesting setting/quest that will create good gameplay opportunities.
Special abilities/characteristics of the character that could further enhance the gameplay.
From our side you will be judged not on your art ability, but on the overall concept. Remember however that in the end it is your job to sell it to the rest of the community, and some nice colours always help.The winner of this challenge will be credited as gamedesigner (“original concept by”).
The focus of this project however is not the competition but the collaborative effort, so ANY ideas that catch our interest might end up in the game and the community
member(s) that generated them will be credited.
Since we will get a lot of contributions there is one rule:THE CONCEPT MUST BE PRESENTED IN A JPG ATTACHMENT WITH A MAX RESOLUTION OF 520×1024. This constraint comes from the fact that we need to show off the contributions on facebook which has a maximum content width of 520 pixels. Any additional information about your concept can be added to the forum post (which we will link to as well) but remember that the image will be your “pitch” on facebook.
Tips from The Bearded Ladies
David Skarin – Programming
It’s all about thinking outside the box, so making your main character something that is already outside the norm can make it easier for you to come up with great gameplay elements. I love playing around with new ideas, so don’t be afraid of going “out there.”
Kalle Söderberg – Character animation
Giving the characters features that make for contrast between limbs and body is great for a 2D platformer where there is limited resolution. Think of Mario’s plumber outfit: it makes his arms really stand out in the animations.
Example: An English alien in New York
Here follows an example of how a contribution could look. This is by no means the only way to do it; as stated earlier, the only rule will be that it has to come in the form of a JPG image with a maximum resolution of 520×1024. Also note that there is no need to make very child friendly concepts (as our example) but refrain from building your concept on graphic violence since the end product will have to fit the PEGI-12 rating.
We really hope you enjoy this collaborative project and everyone involved is itching to see what ideas to come up with and how they shape the game each week. The Bearded Ladies will be keeping you posted with a developer diary here on PlayStation.Blog, so let’s all get to know each other and get started on what will hopefully be a brilliant final game.
The Gamocracy: Sony wants you to help make them a Minis
(12 posts) (8 voices)-
Posted 1 year ago #
-
That sounds cool. I hope its not EU only.
Posted 1 year ago # -
My guess is he game is probably half made already, they just want someone else to come up with characters/story/levels. But still a nice idea, if a tad lazy :P. May be nice to be involved with...
EDIT: I wonder if the contributors may get a free download once it's done...
Posted 1 year ago # -
it's a mini ... how expensive can it be :D
indeed sounds a bit cheap but also sounds like a lot of fun!
Posted 1 year ago # -
I can prepare the Highscore tables system...
Posted 1 year ago # -
Hello forums,
David Skarin of The Bearded Ladies here. Will answer some of your questions :
Balrog - Its only on the eu forums (and our facebook) at the moment but anyone from anywhere is able to register and participate there.
SifJar - Yes, the game is completely done! Sadly we will have to rewrite everything as we havn't even started our first game mechanics challenge ;). On the free download part we are trying to work with sony through the various legal requirements in different regions to allow for some sort of reward of that sort. For now the only thing we can offer for sure is e-fame and your name in the credits of a ps3/psp title.
sp3c - It should be a lot of fun
djax - A psp coder.. ..send me an email! ;)
Hope to see you all there it's going to be great!
Ohh, and you guys can answer a question for me : Where do i set the avatar in my profile settings here?
Posted 1 year ago # -
I have been wondering that since I signed up, never got round to asking :P
Posted 1 year ago # -
This place uses gravatar.com for the Avatars, and I can't remember how it works, exactly.
Posted 1 year ago # -
And I don't think djax is a coder, he's just a high score table enthusiast.
Posted 1 year ago # -
I work as Java developer, I have no experience with C++, sorry. But I could review your highscore system and tables (yes, I love complex highscore tables).
Posted 1 year ago # -
I think you just go to gravatar.com and log in with the same username and password as here, goto "Manage My Gravatars" and upload an image.
EDIT: Yeah, it seems that has worked :P
Posted 1 year ago # -
saw this blog post update via facebook
http://blog.eu.playstation.com/2011/04/15/gamocracy-dev-diary-know-thy-enemy/
this looks like a must buy... if we ever get the PSN back.
If The Bearded Ladies frequent this, when can we expect a NA release?Posted 1 year ago #
Reply
You must log in to post.