This article is useful enough for that.
That's an article from June, though. There's no way they were looking at a final production example purchased from retail channels. I strictly rely on data from actual consumers for my plug-n-play info-gathering, because marketing history is full of announcements that ended up differing from the final product. So, it's YouTube and written accounts to sift through, basically. Besides, those announcements rarely match up with the title ordering used in the system menu.
It bothers me that the Wikipedia article for the Genesis Mini currently says, "emulates the original console's 16-bit hardware, and includes 42 games ported," as if you would need to port anything if you were emulating the hardware. The whole point of emulating the hardware is so that you don't have to spend a ton of time to port (i.e., recode) a whole bunch of games. Imagine how loose we could allow the definition of "port" to become:
"My friend likes that new game I got, so I'll port it for her tonight."
"What? It's a PSP game, right? Doesn't she have a PSP already?"
"Yeah, so I'll take the disc with me and port it over to her house when I visit. Dude, what's so hard to understand?"
- 2019/09/23 GMT
P.S. I still don't understand how you're able to include links in your posts, AxelMill. The system still refuses to let me post any text with equal signs, even through the post-editing interface.