I like the irony of a guy with an Atari gravatar giving the news about a Namco game.
Speaking of Atari, I wonder what the hold-up is with the Pong Mini. It was rated by the ESRB months ago. Do we need to wait for a guy with a Namco gravatar to go to the Tokyo Game Show and take a picture of Pong CE?
To contrast with the arcade-to-Minis talk above, I'd like to bring up Minis-to-arcade. Wouldn't that be like a holy grail objective, your game getting so popular that it gets a supersized arcade conversion? I know of 2 PSP-to-arcade paths so far: Sega's Hatsune Miku: Project DIVA made the HD arcade jump a few months ago, and now Taito is turning DariusBurst into a super-widescreen monster arcade cabinet, DariusBurst Another Chronicle:
http://www.siliconera.com/2010/07/30/dariusburst-another-chronicle-brings-super-wide-screen-cabinets-back-to-arcades/
Location test footage:
http://www.youtube.com/watch?v=yzLsmL5G9DY
It boggles the mind! Twin 32-inch monitors for a 32:9 aspect ratio (nearly the 4:1 ratio of the 1986 original Darius' 3-screen arcade machine), four-player force feedback seating, even blinking red lights over the screen for when stage bosses show up. There are also lots of gameplay changes between the PSP original and this arcade rendition, so I think it might be more sequel than obscenely enhanced port. But, man, imagine if your little dev team made a Mini that got enough fervent fans to qualify for a full sensory assault like this. :)