Just wanted to ask approved developers how long it takes to get approved or a link that states how long
How Long does it take to get approved to develop after submitting/application?
(11 posts) (8 voices)-
Posted 3 years ago #
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Hi Dean,
It's a good question. Unfortunately I don't know the answer. And despite the name of the site we don't have any contact at Sony yet so I can't find out for you.
Let me know if you discover the answer otherwise.
Posted 3 years ago # -
And despite the name of the site we don't have any contact at Sony yet so I can't find out for you.
i hope you do to get in contact with sony, chris,
ive noticed theres not many places that say anything about the minis development process,
i think this would be a good place for sony to put some info on minis developement,
that way developers can learn what they are getting into before they get into it,
and if sony should let any site tell people about the mini's development process, its pspminis.comPosted 3 years ago # -
It can vary wildly - We got accepted in about 2 weeks but as far as I know it can take a lot longer than that.
I think thats about all I can say on the matter....Paddy M.
CEO, Open Emotion Studios,
http://www.openemotionstudios.comPosted 2 years ago # -
The actual "getting approved" only takes a few days. But there is a lot of other setting up that needs to be finished before any developer can actually start working on a game.
So, I would say it is around a month since the moment you applied to the moment you can get intimate with your DevKits.
Posted 2 years ago # -
Oh and will you get intimate with those dev kits!
You'll be taking 'em out for meals, buying 'em flowers and whoosh, before you know it there'll be baby dev-kits all over the place...Yeah... What Jakub said is accurate :)
Paddy M.
Open Emotion StudiosPosted 2 years ago # -
A somewhat related question I have: how long does it take to get certification from PEGI and ESRB, and what exactly do you send to them (aside from money)?
Posted 2 years ago # -
well, I know ESRB requires video footage of the most violent and questionable content in the game to be sent in, not sure about PEGI, but I think its pretty similar.
Posted 2 years ago # -
I took about 2 days to receive approval from SCEE. I was pleasantly surprised to be accepted, and stunned at the speed. Getting the legal stuff sorted out took a few weeks. Add a few more weeks to order a devkit. SCEA seems to be taking a lot longer.
PEGI from memory took a week or two to set up the account, and about a week and a half to get the game rated. It was necessary to send a copy of the game and some video footage. "Publishers" self rate, then the nice ppl at PEGI verify the rating, which is a pretty efficient system, really.
An ESRB account took a couple of weeks. Not sure about the rating process, not quite ready for that yet.
HTH :)
Posted 2 years ago # -
Paddy: That's absolutely right ;-) Taking the DevKit out for a dinner definitely breaks the ice and the development goes a lot faster. But I am not sure about the baby DevKits. Maybe we got sterile ones :-)
ESRB requires a filled questionnaire and a gameplay video, PEGI wants the developers to self-rate and then send a copy of the game.
Posted 2 years ago # -
We have a fair bit of info on indievision about self-publishing and business on PSP Minis:
This article here is a good place to start:
Posted 2 years ago #
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