Left to Die in Zombhai Review—BoringZZzzzZZZ

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When I saw the screenshots of Left to Die in Zombhai for the first time, I thought the graphics of this Mini would be hideous. The shots definitely looked like they might be from a Flash-based browser game of the mid-2000s. I was so wrong; Left to Die in Zombhai’s graphics are detailed and bordering on great. Nevertheless….

If I am not mistaken, this is the third side-scrolling non-platforming action game for the Minis lineup. Creat Studios and Sanuk Games previously ported Wackylands Boss and Twin Blades, respectively, as Minis. In fact, Twin Blades is also a zombie-killing game. Both Wackylands Boss and Twin Blades received favorable reviews from us. Despite its graphical prowess, however, Left to Die in Zombhai won’t experience the same fate.

One of the several problems with the game is its lack of charm. The nerdy, pimply, skinny character you are controlling in Left to Die in Zombhai is forgettable. And that’s not because of him being all nerdy, pimply and skinny. In fact, one of my all-time favorite video game characters is Norimaro, the Japanese version-only character in Marvel Super Heroes vs. Street Fighter of the original PlayStation. The character you control in this Mini reminds me a lot of Norimaro, but my feelings toward him are not the same.

There is no story, in any form, in this game. Once you start the Story Mode, you are just thrown into a zombie-infested street, and there is no introduction presented, not even in comic panels or at least in text.

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The gameplay is also broken, repetitive and not enjoyable at all. You are given the entire weapon arsenal right from the start. You don’t need to unlock or earn them. The game at its core is about pumping bullets at zombies and requires little to no strategy, unless you consider keeping a distance and shooting zombies a strategy.

There are a total of eight weapons, but I won’t list them all because if I told you what weapons you could wield, there would be nothing left in the game for you to discover. You can only possess no more than four of those weapons at a time. You can switch active weapons by using the shoulder buttons or Square. You can move with the left and right directional buttons, but you can’t use the analog nub. You can shoot with X, and you can mix it up by pressing the the left or right buttons while shooting, but there is truly no difference at all. You are just shooting while moving in the pressed direction—the game bothered to list it in the Help menu, so I took the liberty to relay it, too. You can unleash melee attacks with O, but it’s not effective at all and does not serve any purpose but to endanger yourself. A foot attack can be used by pressing Triangle. It pushes a single zombie right in front of you if things go awry. The up and down buttons are used in climbing ladders, upon finishing a sewer level and ascending to the streets and vice versa. You can also access the ammo store and the weapon stash by pressing up if you pass by them.

There are three kinds of zombies: the regular ones, the bloated ones and the giant zombies wielding butcher knives, listed in ascending order of difficulty to kill.

The art is commendable, but the level design is nothing to get excited about; you simply repeat a loop of street-sewer-street backdrops. I tried to wait for the game to improve, but it didn’t. Playing it is a chore, the entire game being about pumping out bullets, reloading, buying ammunition, shooting zombies, diving into the sewers, climbing to the streets, rinse and repeat. In the later levels, a new kind of enemy is introduced, but it would be too late, I suppose, as players would probably have abandoned this game in the third cycle of the street-sewer infinite loop.

I finished the Story Mode at the most difficult setting. I couldn’t believe it myself. I was surprised. You are treated to a short animation of your character coming out of the sewer into the sunny green hills as the ending. And then you unlock the run-on-the-mill Survival Mode. Would you really want to replay the game after all I’ve said?

One good thing about Left to Die in Zombhai, aside from the above-average graphics, is its sound effects, arguably the best in the Minis lineup. Still, the game locks up, freezes and resets my PSP. It might be my old PSP’s fault or the game’s. So, consider this technical hiccup if you still have cravings to purchase this game.

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There is no room for haphazardly done games in the Minis program, since the Minis of late are amazingly done or ported. Left to Die in Zombhai feels like it is an unfinished mess that is a waste of your time and money. Even with a price drop or a sale, this game won’t justify every penny spent.

2/10

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Comments

21 Responses to “Left to Die in Zombhai Review—BoringZZzzzZZZ”
  1. iebo98 says:

    I thought it was nice, but now i am staying away from it now.
    .

  2. iebo98 says:

    I mean it looked nice in the pictures.

  3. manslayer911 says:

    Ouch! As a beat ‘em up fan, I had high hopes for this game. Guess I’ll just stick to playing Twin Blades and Wackie Lands Boss till another good one comes round, or till someone has any suggestions to make.

  4. thumbbandit says:

    Why not try Guilty Gear Judgment… 2 games for the price of 1
    a one on one beat ‘em up and a side scrolling beat ‘em up. ;)

  5. onmode-ky says:

    Say, does this game not even have boss fights to break up the monotony of the action?

  6. Jasper Nikki says:

    @onmode-ky, Yes, I forgot to mention. No boss fights in this game.

  7. Ofaliss says:

    Looks like we got ourselves a contender for top-user rated mini on next years list!

  8. sniper712 says:

    dang it!! i kinda wanted this one… boooooooo :(

  9. manslayer911 says:

    @ thumbbandit, Already got that one. Thanks anyway. It’s an awesome game.
    @ everyone else, if you have more to suggest, please keep ‘em coming.

  10. JeremyR says:

    There’s a contest on iSquared Games facebook page to win codes for this. EU only…

  11. sniper712 says:

    @manslayer911

    Revoltin’ Youth should be fun, they’re fixing some issues at the moment, once it’s back up check it out, i know i’m getting it for sure.

  12. manslayer911 says:

    @ sniper712:
    Thanks for the recommendation. I’ll check it out when it’s back up.

  13. sniper712 says:

    @manslayer911

    RY is only $1.99 so it’s not gonna hurt your wallet either, did I also mention there’s 3 playable characters with strengths and weaknesses? that should be enough since any more info would turn spoiler.

  14. Jason says:

    game is cool and fun, do not know why Jasper hate this game

  15. manslayer911 says:

    @ sniper712:
    Seriously? That much only? Alright I’ll pick it up and give it a run when it’s available.
    @ Jason:
    I’d be interested to know why you think this game is cool, because I recently purchased the RPG Riviera: The Promise Land, and in spite of it getting near mediocre reviews, I thought it was actually an awesome game. That experience has taught me to give a fair chance to everything that’s worth a look. During my countless hours with the game, it hasn’t crashed on me yet, like this game reportedly does. My point, why do you like this game, and have you encountered the bug reported in the review?

  16. sniper712 says:

    @Jadon & manslayer911

    is it weird for me to like this game? i don’t know why, even with repetitive gameplay. i guess it’s really true that beauty is in the eye of the beholder. Adventures of Scarygirl (not the whole title but you’ll find it in list of games) was rated a 6 but I really liked it for some reason (love the artworks and maybe other things).

  17. manslayer911 says:

    @ sniper712:
    I think that’s a prime example of the situation I described in my previous post here. I feel the same way about Riviera that you do about Scarygirl, so no, doesn’t seem strange at all to me. Just a case of our taste in games. Regardless of review scores, we should keep an opened mind and be willing to take occasional leaps of faith. Not sure about this game though, maybe when they patch it up and discount it, then I’ll give it a look.

  18. iebo98 says:

    I got a free code from their facebook contest and I think it is a good game, but it can have a repetive gameplay. If you want a mediocre this game is good, but you can get better minis in the same price level i think this game is a decent time waster.

  19. sniper712 says:

    i can live with mediocre

  20. alzkhim says:

    its a nive games for children… !

  21. mat says:

    Wow I got this on the spur of the moment. Didn’t read review. I should have. 2 is generous. Bland repetitive and no replya value. Frankly no one play value. Terrible

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