Basha Trix Review—Better
It is highly recommended to read the Basha Tarneeb review before reading this.
I’m back, and that means another Basha card game review!
Well, Basha Tarneeb was a costly disappointment, and now we are looking at Basha Trix. It costs the same as Basha Tarneeb. It looks the same. It sounds the same. It features the same players: the one with the pipe, the best friend (the legendary teammate from Basha Tarneeb) and the serious player on my right. It has the same incompetent tutorial/instruction section. Fortunately, Trix breaks away from Tarneeb because of its inherently strategic gameplay.
“Tarneeb: Complexified” would be suitable as another name for Basha Trix. It brings tarneeb into a new strategic plane with a new set of rules and conditions. While Basha Tarneeb is a snoozefest, Basha Trix keeps you guessing and keeps you alert with numerous rules. This time, the dreaded “team-based” gameplay is not present. Basha Trix is a man-for-himself card game. Still, the control scheme stays the same, with X to play a card, Triangle to return, Square to view the record of Tricks of the entire table and Circle for viewing the last round’s played cards.
Basha Trix uses the same Trick-taking tarneeb rules, but instead of a trump suit, a Kingdom system is implemented. A Kingdom is a variation of a Tarneeb with a strict set of rules. There are a total of five Kingdoms that must be played in each round, and it’s the dealer’s choice which Kingdom is played. Below are the five Kingdoms and their contracts (conditions):
- King of Hearts: In this Kingdom, the players must avoid “winning” the Trick that contains the king of hearts. The Freesh makes a comeback here, and this time it is not bound with ridiculous conditions. During a King of Hearts round, if a player has a lone ace or king of hearts or both, he can pull a Freesh to restart and reshuffle the game. Whoever wins the king of hearts (the loser) is penalized with -75 points.
- Diamonds: This is the same as the King of Hearts Kingdom, except dealing with an entire suit. A -10 is thrown for every diamond card collected in a Trick. To avoid quick unloading of diamonds, a special rule is implemented: diamonds can only be used to start rounds after a diamond card is discarded on a non-diamond suit played on the previous round.
- Queens: Similar to the two above, only with queens of any suit. Each queen penalizes -25 for the Trick-taker. A Freesh is declared when each of the players has one queen.
- Collections: This is like tarneeb in total reversal: every Trick won is a penalty of -15.
- Trix: A bridge game with a jack as the starting card.
A round of Basha Trix takes a lot of time to finish, but at least it’s enjoyable in comparison to Basha Tarneeb. Deep gameplay, intricate rules and conditions, aggressive AI and varied game structures let you forget the massive amount of time you’ve already spent just for Round 1.
Again, there are no achievements, game modes or difficulty settings, which pulls down its replay value. It burns out after a few hours of playing, but it’s still enjoyable if you have lengthy spare time to waste. Basha Trix is not just Basha Tarneeb on steroids; it’s a Mini which packs a lot of content, yet in such a bare-bones package. It does have a lot to offer, but it just can’t hold on for an extended amount of time.